While reading Katherine Bode and Roger Osborne’s Book History from the Archival Record, one sentence in particular made me pause and think. “Digitization of archival material also increases search options.” (p. 232) It sounds simple, positive and even obvious at first. Of course digital archives make everything easier. You can sit in your room and open a document that once sat in a box on another continent. What used to take days now takes seconds. It feels like progress. Fast, endless and modern.
But the more I thought about it, the more I started to feel uneasy. Because every time something becomes easier to reach, it also becomes easier to lose. Later in the chapter, Bode and Osborne write, “If these versions are neglected or destroyed, we could witness a reduction in, rather than expansion of, our cultural record.” (p. 233) That sentence opens a whole new perspective, as suddenly the digital archive does not feel infinite anymore, but selective. It’s also about choice. What gets scanned becomes what survives. What isn’t digitized starts to disappear. The screen gives us the illusion of everything, but really it only shows what fits inside its frame. And while giving us the illusion of everything, digital archives make us lose some things we don’t really notice at first. It’s not the words, they stay. It’s everything around them that quietly fades. The little things that once made a book feel alive. The fold of a corner, the mark of a thumb, the way the ink sometimes bleeds through thin paper. All those details that told you someone had been there before.
The worry that something gets lost once it turns digital isn’t new. The same debate has been happening for years in other digital spaces. In movies, in music, in games. It’s the conversation around physical versus digital media. What seems like progress often hides a quiet loss of ownership. When you stream a film, it doesn’t belong to you, it belongs to the platform. Even when you buy it digitally, you are only buying permission to watch it. Last year, Sony removed several films from its online store and even people who had bought them suddenly lost access. They just vanished. The same thing happened in gaming. The Crew, a racing game, went offline and even though the full game still sits on the disc, it became unplayable when the servers shut down. The game still sits there, complete, but locked. Unfortunately, that’s a risk of everything becoming digital. Ownership turns fragile. What you hold today might not be yours tomorrow.
At first, I thought digitization would make the archive belong to everyone. And in a way, it still does. But something about it still feels distant, like we can enter it but not really be there. Maybe that’s the strange thing about this new kind of access. The easier it becomes, the less we seem to meet what’s actually there. We don’t enter the archive anymore, we pass through it. Maybe that’s what this text leaves behind. A small reminder that access isn’t the same as presence. That the more we reach, the less we touch. The digital version remembers the words, but forgets the world that once held them. In the end, maybe the question isn’t how much we can access, but how much we are still willing to hold.